Software Engineering Best Practices: Lessons from Successful Projects in the Top Companies (Programming & Web Dev – OMG)

Software Engineering Best Practices: Lessons from Successful Projects in the Top Companies (Programming & Web Dev - OMG)

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This title offers proven techniques for software development success. In this practical guide, software-quality guru Capers Jones reveals best practices for ensuring software development success by illustrating the engineering methods used by the most successful large software projects at leading companies such as IBM, Microsoft, Sony, and EDS. Software Engineering Best Practices” covers estimating and planning; requirements analysis; change control; quality control; progress and cost tracking; and maintenance and support after delivery. Agile development extreme programming joint application design (JAD) six-sigma for software and other methods are discussed.”

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Loop Tiling for Parallelism (The Springer International Series in Engineering and Computer Science)

Loop Tiling for Parallelism (The Springer International Series in Engineering and Computer Science)

Loop tiling, as one of the most important compiler optimizations, is beneficial for both parallel machines and uniprocessors with a memory hierarchy. This book explores the use of loop tiling for reducing communication cost and improving parallelism for distributed memory machines. The author provides mathematical foundations, investigates loop permutability in the framework of nonsingular loop transformations, discusses the necessary machineries required, and presents state-of-the-art results for finding communication- and time-minimal tiling choices. Throughout the book, theorems and algorithms are illustrated with numerous examples and diagrams. The techniques presented in Loop Tiling for Parallelism can be adapted to work for a cluster of workstations, and are also directly applicable to shared-memory machines once the machines are modeled as BSP (Bulk Synchronous Parallel) machines. Features and key topics: Detailed review of the mathematical foundations, including convex polyhedra and cones; Self-contained treatment of nonsingular loop transformations, code generation, and full loop permutability; Tiling loop nests by rectangles and parallelepipeds, including their mathematical definition, dependence analysis, legality test, and code generation; A complete suite of techniques for generating SPMD code for a tiled loop nest; Up-to-date results on tile size and shape selection for reducing communication and improving parallelism; End-of-chapter references for further reading. Researchers and practitioners involved in optimizing compilers and students in advanced computer architecture studies will find this a lucid and well-presented reference work with numerous citations to original sources.

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Engineering: A Very Short Introduction (Very Short Introductions)

Engineering: A Very Short Introduction (Very Short Introductions)

Engineering is part of almost everything we do – from the water we drink and the food we eat, to the buildings we live in and the roads and railways we travel on. In this Very Short Introduction, David Blockley explores the nature and practice of engineering, its history, its scope, and its relationship with art, science, and technology.

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